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Kendra Scott - Mobile App

Kendra Scott

MY ROLE: UI/UX Designer

My responsibilities for this project included wire-frame & user flow design,

visual design, interaction design, and prototyping.

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Mobile application design

The motivation for designing this application was about turning mobile shopping into the joyful experience that real shopping can be in a high-end shop. The shopping experience should be fun! Being limited by the size of mobile screens, I had to think hard to make the UI simple, intuitive and visually appealing.

Some of the important aspects of the design are:

  • choice of colors that correspond to the brand image and strengthen emotional feedback
  • setting the style corresponding to the nature of the commercial offer: people should instantly understand if the app sells household goods, fresh vegetables, trendy clothes, or anything else
  • visual hierarchy which makes the core zones of interaction instantly noticeable
  • general harmony of perception which sets the feeling of aesthetic satisfaction supporting positive user experience.

APP ICON DESIGN

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Kendra Scott is a very recognizable brand, so the logical choice was to use the brand logo for the app icon. The key advantage of using the logo as an icon – namely, it solidifies brand awareness. Because of this, I wanted to stay away from anything too literal and utilitarian, for example, a diamond or jewel icon. My only task here was to create some color variations of the same logo design. 

INITIAL APP SKETCHES

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Usually, my sketches can help me develop a concept relatively quickly, and because of the visual nature, it can help others “see what I'm thinking". Sketching provides a basic outline or concept that can be shared. I can hash out the user flow in sketches much faster than creating something on the computer.

APPLICATION SCREENS

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